2023/12/24
Note_Offにおいて音源の処理が重い場合、それを落とすことがあるようなので Note_OffのあとAll_Note_Offを送ることで改善した。
2023/12/23
実行ファイル作成方法を追加した。
2023/12/17
初版
本記事はOSC_CCMapper3(RiMidi) for Win/MacをベースにR1/Elesaのサポートを追加したものである。Winの場合、MIDI_Bud(USB dongle)経由なので本件の変更なしでも動作する。したがって、Mac専用の修正になる。
具体的には、ソースであるProgram.csのみの変更である。
本件は「CCMapper3(RiMidi) for Win/Mac」にOSC通信機能を追加して、iPhone/AndroidのTouchOSCアプリで制御できるようにしたものである。
リアルタイムでCC#2またはCC#11を受信して、CC#を任意のもの(複数)に変更するCCMapperをC#で実装したものであり、キー入力のかわりにTouchOSCをGUIとして使用できる。
なお、ソースコードは、Windows/MacOS共通になっている。
本記事のみに完結するようにしているため「CCMapper3(RiMidi) for Win/Mac」と内容が一部ダブっている。
Ref:
Wind Synthesizer R1 - Musical Instrument From the Future!
TAHORNG Elesa10
1.Windowsの場合、
仮想MIDIデバイスとして、loopMIDIがインストールされている必要がある。
参照:loopMIDI
MIDI信号の流れとしては以下のようになる:
[wind_controler(re.corder/Elfue etc)]→[WIDI Bud Pro]→(CCMapper3)→[loopMIDI]→ [PC音源]
2.Macの場合
仮想MIDIデバイスとして、IACドライバを設定する。名前はWindowsに合わせて「loopMIDI」とする。
参照:MacのAudio MIDI設定でMIDI情報をアプリケーション間で送信する
MIDI信号の流れとしては以下のようになる:
[wind_controler(re.corder/Elfue etc)]→(CCMapper3)→[loopMIDI(IAC)]→ [PC音源]
以下のライブラリをNuGetマネージャーでインストールしてプログラムに組み込む:
Rug.OSC
RtMidi.Core
Serilog.Sinks.Console
CCMapperのプログラムとしては以下を使用する:
OSC_CCMapper3_cs_RtMidi/Program.cs
// 2023/12/17
// R1,Elesa supported for Mac
// 2023/12/24
// issue All Note Off after Note Off to assure Note Off done with heavy tone generator
//
// 2023/5/3
// osc_CCMapper3_RtMidi
// OSC controled CCMapper3(RiMidi) for Win/Mac
// written by: xshige
// 2023/1/26
/************************************
2023/1/26
Mix16/TouchOSC controler
toggles
1: Velocity Fixed/PANIC button: toggle
2: AT/PP: toggle
3: CC74: toggle
4: CC26: toggle
5: CC11: toggle
6: CC7 : toggle
7: CC2 : toggle
8: CC1 : toggle
faders
1: Fixed Velocity value(0-127)
8: Modulation Depth value(0-2.0) // related CC1
experimental
xy
x: PitchBend
y: Cutoff(CC74)
************************************/
// CCMapper3(RiMidi) for Win/Mac
// written by:xshige
// 2023/1/22
// Panic button
// z
// 2023/1/5
// PitchBen(d) transefer
// d toggle
// Velocity F(i)xed
// i toggle
// 2022/12/15
// Pitch Bend transfer
// NoteOn/Off Tranfer Switch added
// t toggle
// 2022/12/10 Transpose added
// [↑] [↓] +/- semitone
// [←] [→] -/+ octave
// 2022/12/1 Keycontrol Support
//-----------------------------
// modifier:
// 1(x1) 2(x2) 3(x3) 4(x4) 5(x5) 6(x6) 7(x7) 8(x8) 9(x9) 0(x10)
// CC1(MW):
// m toggle
// CC2(Breath Control)
// b toggle
// CC7(Volume)
// v toggle
// CC11(Expression)
// x toggle
// CC74(CutoffFreq):
// c toggle
// CC26(EqGain)
// e toggle
// AT(Channel Pressure):
// a toggle
// PP(Polyphonic Pressure):
// p toggle
// n NotFixed(apply modifier)
// f Fixed Modifier x1)
// OTHER CC
// o toggle
//---------------------------------
// 2022/11/29: Aftertouch support
// 2022/11/28: CC74 sent for Cutoff Filter
// 2022/11/27: CC1 sent for vibrate
// 2022/11/26: NuRad added
// 2022/11/17: auto selecting input/output devices
// 2022/11/13
using RtMidi.Core.Devices;
using RtMidi.Core.Enums;
using RtMidi.Core.Messages;
using Serilog;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Net;
using System.Security.Cryptography.X509Certificates;
using System.Text.RegularExpressions;
using System.Threading.Channels;
using Rug.Osc;
using System.Text;
using System.Threading;
namespace RtMidi.Core.CCMapper
{
public class Program
{
static OscReceiver receiver;
static OscSender sender;
static Thread thread;
int limit127(int x, float m)
{
int rv = (int)((float)x * m);
if (127 <= rv)
rv = 127;
return rv;
}
public static void Main(string[] args)
{
Log.Logger = new LoggerConfiguration()
//.WriteTo.ColoredConsole()
.WriteTo
.Console()
//.MinimumLevel.Debug() // disp debug info.
.CreateLogger();
using (MidiDeviceManager.Default)
{
var p = new Program();
}
}
public Program()
{
// MIDI devices
var inputList = new List<IMidiInputDevice>();
var outputList = new List<IMidiOutputDevice>();
NoteOnMessage curMsg = new NoteOnMessage();
var prevC = ConsoleKey.A;
int transpose = 0; // transpose offset
float cc1mod = 1;
bool logOut = false; //20023/1/9 // true to disp log on console
bool enableSendNote = true; // false will Note send note
bool enableCC1 = false; // 2023/1/5: true will send CC1, false will send received CC1
bool enableCC74 = true; // true will send CC74
bool enableAT = true; // true will send AT
bool enablePP = true;
bool enableVL = true; // volume
bool enableBC = true; // breath
bool enableCC26 = true; // EqGain
bool enableEX = true; // Expression
bool enableOTHER = false; // 2023/1/5: other CC
bool enablePB = true; // 2023/1/5: true will send PB
bool enableVFixed = false; // 2023/1/5
int VFixedValue = 77; // 2023/1/5
bool chgCC1 = false; // true will change mod value
bool chgCC74 = false;
bool chgAT = false;
bool chgPP = false;
bool chgVL = false;
bool chgBC = false;
bool chgEX = false;
float modDepth = 1; // Modulation Depth
//------------------------------------------------------------------------
// OSC related
bool OSCdebug = false; // true to disp log
static string ByteArrayToString(byte[] ba)
{
StringBuilder hex = new StringBuilder(ba.Length * 3);
foreach (byte b in ba)
hex.AppendFormat("{0:x2}:", b);
return hex.ToString();
}
int port = 8000;
int outPort = 9000;
IPAddress sendAddress = IPAddress.Parse("192.168.0.6"); // IP address of iPhone(TouchOSC)
// Create the receiver
receiver = new OscReceiver(port);
// Create the sender
sender = new OscSender(sendAddress, outPort);
// Create a thread to do the listening
thread = new Thread(new ThreadStart(ListenLoop));
// Connect the receiver
receiver.Connect();
// Start the listen thread
thread.Start();
// Connect the sender
sender.Connect();
void RestoreFlags()
{
// OSC value reset ---------------------------
float f1 = (float)VFixedValue / 127;
//Console.WriteLine(f1);
sender.Send(new OscMessage("/2/fader1", f1));
Thread.Sleep(100); // NEED THAT!
sender.Send(new OscMessage("/2/fader2", 0));
Thread.Sleep(100);
sender.Send(new OscMessage("/2/fader3", 0));
Thread.Sleep(100);
sender.Send(new OscMessage("/2/fader4", 0));
Thread.Sleep(100);
sender.Send(new OscMessage("/2/fader5", 0));
Thread.Sleep(100);
sender.Send(new OscMessage("/2/fader6", 0));
Thread.Sleep(100);
sender.Send(new OscMessage("/2/fader7", 0));
Thread.Sleep(100);
float d1 = (float)(modDepth * 0.5);
sender.Send(new OscMessage("/2/fader8", d1));
Thread.Sleep(100);
// toggles
if (enableCC1) sender.Send(new OscMessage("/2/toggle8", 1));
else sender.Send(new OscMessage("/2/toggle8", 0));
if (enableBC) sender.Send(new OscMessage("/2/toggle7", 1));
else sender.Send(new OscMessage("/2/toggle7", 0));
if (enableVL) sender.Send(new OscMessage("/2/toggle6", 1));
else sender.Send(new OscMessage("/2/toggle6", 0));
if (enableEX) sender.Send(new OscMessage("/2/toggle5", 1));
else sender.Send(new OscMessage("/2/toggle5", 0));
if (enableCC26) sender.Send(new OscMessage("/2/toggle4", 1));
else sender.Send(new OscMessage("/2/toggle4", 0));
if (enableCC74) sender.Send(new OscMessage("/2/toggle3", 1));
else sender.Send(new OscMessage("/2/toggle3", 0));
if (enableAT) sender.Send(new OscMessage("/2/toggle2", 1));
else sender.Send(new OscMessage("/2/toggle2", 0));
if (enableVFixed) sender.Send(new OscMessage("/2/toggle1", 1));
else sender.Send(new OscMessage("/2/toggle1", 0));
}
// OSC listenner
//<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
//static void ListenLoop()
void ListenLoop()
{
try
{
while (receiver.State != OscSocketState.Closed)
{
// if we are in a state to recieve
if (receiver.State == OscSocketState.Connected)
{
// get the next message
// this will block until one arrives or the socket is closed
OscPacket packet = receiver.Receive();
var arg0 = packet.ToString().Split(',')[0]; // get OSC address
// for TouchOSC layout Simple/1 or Mix16/2
// faders
if (arg0.Equals("/1/fader1") || arg0.Equals("/2/fader1"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
VFixedValue = (int)(f1 * 127);
Console.WriteLine("Fixed Velocity: {0}", VFixedValue);
}
else if (arg0.Equals("/1/fader2") || arg0.Equals("/2/fader2"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader3") || arg0.Equals("/2/fader3"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader4") || arg0.Equals("/2/fader4"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader5") || arg0.Equals("/2/fader5"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader6") || arg0.Equals("/2/fader6"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader7") || arg0.Equals("/2/fader7"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/1/fader8") || arg0.Equals("/2/fader8"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
modDepth = (float)(f1 / 0.5);
Console.WriteLine("Mod Depth: {0:f3}", modDepth);
}
//--------------------------------------------------------------------
// toggles
else if (arg0.Equals("/1/toggle1") || arg0.Equals("/2/toggle1"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
Panic();
if (f1 == 0) enableVFixed = false; else enableVFixed = true;
if (enableVFixed)
Console.WriteLine("Fixed Velocity enabled");
else
Console.WriteLine("Fixed Velocity disabled");
}
else if (arg0.Equals("/1/toggle2") || arg0.Equals("/2/toggle2"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableAT = false; else enableAT = true;
enablePP = enableAT; // sync AT and PP
if (enableAT)
Console.WriteLine("AT/PP enabled");
else
Console.WriteLine("AT/PP disabled");
}
else if (arg0.Equals("/1/toggle3") || arg0.Equals("/2/toggle3"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableCC74 = false; else enableCC74 = true;
if (enableCC26)
Console.WriteLine("CC74 enabled");
else
Console.WriteLine("CC74 disabled");
}
else if (arg0.Equals("/1/toggle4") || arg0.Equals("/2/toggle4"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableCC26 = false; else enableCC26 = true;
if (enableCC26)
Console.WriteLine("CC26 enabled");
else
Console.WriteLine("CC26 disabled");
}
else if (arg0.Equals("/1/toggle5") || arg0.Equals("/2/toggle5"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableEX = false; else enableEX = true;
if (enableEX)
Console.WriteLine("CC11 enabled");
else
Console.WriteLine("CC11 disabled");
}
else if (arg0.Equals("/1/toggle6") || arg0.Equals("/2/toggle6"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableVL = false; else enableVL = true;
if (enableVL)
Console.WriteLine("CC7 enabled");
else
Console.WriteLine("CC7 disabled");
}
else if (arg0.Equals("/1/toggle7") || arg0.Equals("/2/toggle7"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableBC = false; else enableBC = true;
if (enableBC)
Console.WriteLine("CC2 enabled");
else
Console.WriteLine("CC2 disabled");
}
else if (arg0.Equals("/1/toggle8") || arg0.Equals("/2/toggle8"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float f1 = BitConverter.ToSingle(ba, 0);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(f1);
if (OSCdebug) Console.WriteLine("");
if (f1 == 0) enableCC1 = false; else enableCC1 = true;
if (enableCC1)
Console.WriteLine("MW(CC1) enabled");
else
Console.WriteLine("MW(CC1) disabled");
}
//---------------------------------------------------------
else if (arg0.Equals("/1/xy") || arg0.Equals("/3/xy"))
{
var ba = packet.ToByteArray();
if (BitConverter.IsLittleEndian)
Array.Reverse(ba);
float y = BitConverter.ToSingle(ba, 0);
float x = BitConverter.ToSingle(ba, 4);
if (OSCdebug) Console.WriteLine(arg0);
if (OSCdebug) Console.WriteLine(x);
if (OSCdebug) Console.WriteLine(y);
if (OSCdebug) Console.WriteLine(packet.ToString()); // debug
if (OSCdebug) Console.WriteLine("");
// convert int to enums
var eChannel = (Enums.Channel)Enum.ToObject(typeof(Enums.Channel), 0); // zero relative
// PitchBend -8191 thru +8191 (0-16382)
int int14 = (int)(16382 * x);
outputList[0].Send(new PitchBendMessage(eChannel, int14));
// CutoffFreq
int int7 = (int)(127 * y);
outputList[0].Send(new ControlChangeMessage(eChannel, 74, int7));
}
else if (arg0.Equals("/1") || arg0.Equals("/2") || arg0.Equals("/3") || arg0.Equals("/4"))
{
if (OSCdebug) Console.WriteLine("debug"); //debug
if (OSCdebug) Console.WriteLine(packet.ToString()); // debug
if (OSCdebug) Console.WriteLine("");
}
else if (arg0.Equals("/ping"))
{
if (OSCdebug) Console.WriteLine("debug"); //debug
if (OSCdebug) Console.WriteLine(packet.ToString()); // debug
if (OSCdebug) Console.WriteLine("");
}
// other OSC message
else
{
// Write the packet to the console
Console.WriteLine(packet.ToString());
}
// DO SOMETHING HERE!
} //connected
}
}
catch (Exception ex)
{
// if the socket was connected when this happens
// then tell the user
if (receiver.State == OscSocketState.Connected)
{
Console.WriteLine("Exception in listen loop");
Console.WriteLine(ex.Message);
}
}
}
//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
//<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
// Event Handlers
// Listen to all available midi devices
void ControlChangeHandler(IMidiInputDevice sender, in ControlChangeMessage msg)
{
if (logOut)
Console.WriteLine(
$"[{sender.Name}] ControlChange: Channel:{msg.Channel} Control:{msg.Control} Value:{msg.Value}"
);
if (msg.Control == 11 || msg.Control == 2)
{
// for Aria
if (enableBC)
{
if (chgBC)
outputList[0].Send(
new ControlChangeMessage(
msg.Channel,
2,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(new ControlChangeMessage(msg.Channel, 2, msg.Value));
}
if (enableVL)
{
if (chgVL)
outputList[0].Send(
new ControlChangeMessage(
msg.Channel,
7,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(new ControlChangeMessage(msg.Channel, 7, msg.Value));
}
if (enableCC26)
outputList[0].Send(new ControlChangeMessage(msg.Channel, 26, msg.Value));
// Expression added
if (enableEX)
{
if (chgEX)
outputList[0].Send(
new ControlChangeMessage(
msg.Channel,
11,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(
new ControlChangeMessage(msg.Channel, 11, msg.Value)
);
}
// CC1 added
if (enableCC1)
{
outputList[0].Send(new ControlChangeMessage(msg.Channel, 1, limit127(msg.Value, modDepth)));
/*
if (chgCC1)
outputList[0].Send(
new ControlChangeMessage(
msg.Channel,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(new ControlChangeMessage(msg.Channel, 1, msg.Value));
*/
}
// CC74 added
if (enableCC74)
{
if (chgCC74)
outputList[0].Send(
new ControlChangeMessage(
msg.Channel,
74,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(
new ControlChangeMessage(msg.Channel, 74, msg.Value)
);
}
// Aftertouch for Channel
if (enableAT)
{
if (chgAT)
outputList[0].Send(
new ChannelPressureMessage(msg.Channel, limit127(msg.Value, cc1mod))
);
else
outputList[0].Send(new ChannelPressureMessage(msg.Channel, msg.Value));
//outputList[0].Send(new PitchBendMessage(msg.Channel, msg.Value));
}
// Aftertouch for key
if (enablePP)
{
// convert enums to int for transpose
int iKey = (int)curMsg.Key;
iKey += transpose;
var eKey = (Enums.Key)Enum.ToObject(typeof(Enums.Key), iKey);
if (chgPP)
outputList[0].Send(
new PolyphonicKeyPressureMessage(
curMsg.Channel,
eKey,
limit127(msg.Value, cc1mod)
)
);
else
outputList[0].Send(
new PolyphonicKeyPressureMessage(curMsg.Channel, eKey, msg.Value)
);
}
}
if (msg.Control == 1)
{
if (!enableCC1)
outputList[0].Send(new ControlChangeMessage(msg.Channel, 1, msg.Value));
}
// the following CC ignore(not sent)
if (msg.Control == 7)
return; // EWI5000
if (msg.Control == 68)
return; // EWI5000
if (msg.Control == 74)
return; // EWI5000
if (msg.Control == 34)
return; // CC#34(Hires/Breath Controler) ignored
if (msg.Control == 39)
return; // CC#39(Hires/Volume) ignored
if (msg.Control == 43)
return; // CC#43(Hires/Expression) ignored
if (msg.Control == 88)
return; // CC#88(Hires/NoteOn) ignored
// portamento/glide support
if (msg.Control == 65)
{ // portamento on/off
outputList[0].Send(new ControlChangeMessage(msg.Channel, 65, msg.Value));
//if (PORTA.value) {
// midiout.send_message(message);
// return;
//}
if (msg.Control == 5)
{ // portamento/glide time
outputList[0].Send(new ControlChangeMessage(msg.Channel, 5, msg.Value));
//if (PORTA.value) {
// midiout.send_message(message);
// return;
//}
}
if (msg.Control == 84)
{ // portamento control
outputList[0].Send(new ControlChangeMessage(msg.Channel, 84, msg.Value));
//if (PORTA.value) {
// midiout.send_message(message);
// return;
//}
}
//----------------------
else // other CC
{
if (enableOTHER)
outputList[0].Send(msg);
return;
}
}
}
void NoteOnHandler(IMidiInputDevice sender, in NoteOnMessage msg)
{
if (logOut)
Console.WriteLine(
$"[{sender.Name}] NoteOn: Channel:{msg.Channel} Key:{msg.Key} Velocity:{msg.Velocity}"
);
// convert enums to int for transpose
int iKey = (int)msg.Key; // bug fixed 2023/1/8: NG:curMsg.Key;
iKey += transpose;
var eKey = (Enums.Key)Enum.ToObject(typeof(Enums.Key), iKey);
// change NoteOn to NoteOff (patch 2023/1/21 for NuRad)
if (msg.Velocity == 0)
{
outputList[0].Send(new NoteOffMessage(msg.Channel, eKey, msg.Velocity));
return;
}
curMsg = msg;
// 2023/1/5
int vv;
if (enableVFixed)
vv = VFixedValue;
else
vv = msg.Velocity;
//
if (enableSendNote)
outputList[0].Send(new NoteOnMessage(msg.Channel, eKey, vv));
}
void NoteOffHandler(IMidiInputDevice sender, in NoteOffMessage msg)
{
if (logOut)
Console.WriteLine(
$"[{sender.Name}] NoteOff: Channel:{msg.Channel} Key:{msg.Key} Velocity:{msg.Velocity}"
);
// convert enums to int for transpose
int iKey = (int)msg.Key; // bug fixed 2023/1/8: NG:curMsg.Key;
iKey += transpose;
var eKey = (Enums.Key)Enum.ToObject(typeof(Enums.Key), iKey);
if (enableSendNote) {
outputList[0].Send(new NoteOffMessage(msg.Channel, eKey, msg.Velocity));
// All Note Off
outputList[0].Send(new ControlChangeMessage(msg.Channel, 123, 0));
}
}
void ChannelPressureHandler(IMidiInputDevice sender, in ChannelPressureMessage msg)
{
outputList[0].Send(new ChannelPressureMessage(msg.Channel, msg.Pressure));
}
void PolyphonicKeyPressureHandler(
IMidiInputDevice sender,
in PolyphonicKeyPressureMessage msg
)
{
outputList[0].Send(
new PolyphonicKeyPressureMessage(msg.Channel, msg.Key, msg.Pressure)
);
}
void PitchBendHandler(IMidiInputDevice sender, in PitchBendMessage msg)
{
if (enablePB)
outputList[0].Send(new PitchBendMessage(msg.Channel, msg.Value));
}
//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
void Panic()
{
var eChannel = (Enums.Channel)Enum.ToObject(typeof(Enums.Channel), 1);
// All Sound Off
outputList[0].Send(new ControlChangeMessage(eChannel, 120, 0));
// All Note Off
outputList[0].Send(new ControlChangeMessage(eChannel, 123, 0));
}
//-------------------------------------------------------------------------
// the following device will be opened
string ID0 = "WIDI Bud Pro"; // for Windows/Linux
string ID1 = "Elefue"; // for Mac
string ID2 = "re.corder"; // for Mac
string ID3 = "Nu"; // for Mac (with WIDI Master/NuRAD,NuEVI)
string ID4 = "EWI"; // for Mac (with WIDI Master/EWI5000,EWI4000,EVI3010 etc)
string ID5 = "AE-"; // for Mac (Roland)
string ID6 = "YDS-"; // for Mac (YAMAHA)
//string ID7 = "Saxophone"; // for USB-MIDI (YAMAHA)
string ID7 = "ROBKOO"; // for R1 (ROBKOO)
string ID8 = "Elesa"; // for Elesa (TAHORNG)
string OD = "loopMIDI"; // for Windows/Mac
//string OD = "SE-0"; // for Mac
// List all available MIDI API's
foreach (var api in MidiDeviceManager.Default.GetAvailableMidiApis())
{
Console.WriteLine($"Available API: {api}");
}
try
{
// disp input/output devices
Console.WriteLine("---- INPUT DEVICE ----");
foreach (var inputDeviceInfo in MidiDeviceManager.Default.InputDevices)
{
Console.WriteLine($"{inputDeviceInfo.Name}");
}
Console.WriteLine("---- OUTPUT DEVICE ----");
foreach (var outputDeviceInfo in MidiDeviceManager.Default.OutputDevices)
{
Console.WriteLine($"{outputDeviceInfo.Name}");
}
Console.WriteLine("-----------------------");
foreach (var inputDeviceInfo in MidiDeviceManager.Default.InputDevices)
{
// one device only
if (inputDeviceInfo.Name.Contains(ID0))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID1");
if (inputDeviceInfo.Name.Contains(ID1))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID2");
if (inputDeviceInfo.Name.Contains(ID2))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID3");
if (inputDeviceInfo.Name.Contains(ID3))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID4");
if (inputDeviceInfo.Name.Contains(ID4))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID5");
if (inputDeviceInfo.Name.Contains(ID5))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID6");
if (inputDeviceInfo.Name.Contains(ID6))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID7");
if (inputDeviceInfo.Name.Contains(ID7))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
//Console.WriteLine("ID8");
if (inputDeviceInfo.Name.Contains(ID8))
{
Console.WriteLine($"Opening input:[{inputDeviceInfo.Name}]");
var inputDevice = inputDeviceInfo.CreateDevice();
inputList.Add(inputDevice);
inputDevice.ControlChange += ControlChangeHandler;
inputDevice.NoteOn += NoteOnHandler;
inputDevice.NoteOff += NoteOffHandler;
inputDevice.PitchBend += PitchBendHandler;
inputDevice.ChannelPressure += ChannelPressureHandler;
inputDevice.PolyphonicKeyPressure += PolyphonicKeyPressureHandler;
inputDevice.Open();
break;
}
}
//---------------------------------------------------------------------
foreach (var outputDeviceInfo in MidiDeviceManager.Default.OutputDevices)
{
// one device only
if (outputDeviceInfo.Name.Contains(OD))
{
Console.WriteLine($"Opening output:[{outputDeviceInfo.Name}]");
// check Windows or Mac
/*
if (outputDeviceInfo.Name.Contains("bus1")) enableSendNote = false;
if (!enableSendNote) Console.WriteLine("running at Mac Env.");
else Console.WriteLine("running at Windows Env.");
*/
if (outputDeviceInfo.Name.Contains("bus1"))
Console.WriteLine("running at Mac Env.");
else
Console.WriteLine("running at Windows Env.");
var outputDevice = outputDeviceInfo.CreateDevice();
outputList.Add(outputDevice);
outputDevice.Open();
}
}
Console.WriteLine(
"MW(CC1)/BC/VL/EX/CF(CC74)/CC26/AT(CP/PP)/other/PANIC/Tranpose PitchBend_xfer support version"
);
//Console.WriteLine("Press 'q' key to stop...");
Console.WriteLine("Press '^C' key to exit...");
RestoreFlags();
while (true)
{
var c = Console.ReadKey();
if (c.Key == ConsoleKey.Q)
{
break;
}
if (c.Key == ConsoleKey.D1)
{
Console.WriteLine("");
cc1mod = 1;
Console.WriteLine("mod: x1");
}
if (c.Key == ConsoleKey.D2)
{
Console.WriteLine("");
cc1mod = 2;
Console.WriteLine("mod: x2");
}
if (c.Key == ConsoleKey.D3)
{
Console.WriteLine("");
cc1mod = 3;
Console.WriteLine("mod: x3");
}
if (c.Key == ConsoleKey.D4)
{
Console.WriteLine("");
cc1mod = 4;
Console.WriteLine("mod: x4");
}
if (c.Key == ConsoleKey.D5)
{
Console.WriteLine("");
cc1mod = 5;
Console.WriteLine("mod: x5");
}
if (c.Key == ConsoleKey.D6)
{
Console.WriteLine("");
cc1mod = 6;
Console.WriteLine("mod: x6");
}
if (c.Key == ConsoleKey.D7)
{
Console.WriteLine("");
cc1mod = 7;
Console.WriteLine("mod: x7");
}
if (c.Key == ConsoleKey.D8)
{
Console.WriteLine("");
cc1mod = 8;
Console.WriteLine("mod: x8");
}
if (c.Key == ConsoleKey.D9)
{
Console.WriteLine("");
cc1mod = 9;
Console.WriteLine("mod: x9");
}
if (c.Key == ConsoleKey.D0)
{
Console.WriteLine("");
cc1mod = 10;
Console.WriteLine("mod: x10");
}
// transpose
if (c.Key == ConsoleKey.UpArrow)
{
//Console.WriteLine("");
transpose++;
Console.WriteLine("trans:{0}", transpose);
}
if (c.Key == ConsoleKey.DownArrow)
{
//Console.WriteLine("");
transpose--;
Console.WriteLine("trans:{0}", transpose);
}
//--
if (c.Key == ConsoleKey.LeftArrow)
{
//Console.WriteLine("");
transpose -= 12;
Console.WriteLine("trans:{0}", transpose);
}
if (c.Key == ConsoleKey.RightArrow)
{
//Console.WriteLine("");
transpose += 12;
Console.WriteLine("trans:{0}", transpose);
}
//----------------------------------------
if (c.Key == ConsoleKey.A)
{
Console.WriteLine("");
enableAT = (!enableAT);
if (enableAT)
Console.WriteLine("AT(CP) enabled");
else
Console.WriteLine("AT(CP) disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.C)
{
Console.WriteLine("");
enableCC74 = (!enableCC74);
if (enableCC74)
Console.WriteLine("CF(CC74) enabled");
else
Console.WriteLine("CF(CC74) disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.M)
{
Console.WriteLine("");
enableCC1 = (!enableCC1);
if (enableCC1)
Console.WriteLine("MW(CC1) enabled");
else
Console.WriteLine("MW(CC1) disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.P)
{
Console.WriteLine("");
enablePP = (!enablePP);
if (enablePP)
Console.WriteLine("AT(PP) enabled");
else
Console.WriteLine("AT(PP) disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.B)
{
Console.WriteLine("");
enableBC = (!enableBC);
if (enableBC)
Console.WriteLine("BC enabled");
else
Console.WriteLine("BC disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.V)
{
Console.WriteLine("");
enableVL = (!enableVL);
if (enableVL)
Console.WriteLine("VL enabled");
else
Console.WriteLine("VL disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.E)
{
Console.WriteLine("");
enableCC26 = (!enableCC26);
if (enableCC26)
Console.WriteLine("CC26 enabled");
else
Console.WriteLine("CC26 disabled");
//prevC = c.Key;
}
if (c.Key == ConsoleKey.X)
{
Console.WriteLine("");
enableEX = (!enableEX);
if (enableEX)
Console.WriteLine("EX enabled");
else
Console.WriteLine("EX disabled");
prevC = c.Key;
}
if (c.Key == ConsoleKey.O)
{
Console.WriteLine("");
enableOTHER = (!enableOTHER);
if (enableOTHER)
Console.WriteLine("Other enabled");
else
Console.WriteLine("Other disabled");
//prevC = c.Key;
}
// 2023/1/5
if (c.Key == ConsoleKey.D)
{
Console.WriteLine("");
enablePB = (!enablePB);
if (enablePB)
Console.WriteLine("PB enabled");
else
Console.WriteLine("PB disabled");
}
if (c.Key == ConsoleKey.I)
{
Console.WriteLine("");
enableVFixed = (!enableVFixed);
if (enableVFixed)
Console.WriteLine("Velocity Fixed");
else
Console.WriteLine("Velociry Dynamic");
}
//---------------------------------------------
if (c.Key == ConsoleKey.S)
{
Console.WriteLine("");
// disp setup status
Console.WriteLine(
"chgCC1:{0} chgCC74:{1} chgAT:{2} chgPP:{3} chgVL:{4} chgBC:{5} mod:x{6}",
chgCC1,
chgCC74,
chgAT,
chgPP,
chgVL,
chgBC,
cc1mod
);
}
//---------------------------------------------
// None Fixed Modifier
if (c.Key == ConsoleKey.N)
{
Console.WriteLine("");
if (prevC == ConsoleKey.M)
{
enableCC1 = true;
chgCC1 = true;
Console.WriteLine("MW(CC1) changed modifier");
}
if (prevC == ConsoleKey.C)
{
enableCC74 = true;
chgCC74 = true;
Console.WriteLine("CF(CC74) changed modifier");
}
if (prevC == ConsoleKey.A)
{
enableAT = true;
chgAT = true;
Console.WriteLine("AT(CP) changed modifier");
}
if (prevC == ConsoleKey.P)
{
enablePP = true;
chgPP = true;
Console.WriteLine("AT(PP) changed modifier");
}
if (prevC == ConsoleKey.V)
{
enableVL = true;
chgVL = true;
Console.WriteLine("VL changed modifier");
}
if (prevC == ConsoleKey.B)
{
enableBC = true;
chgBC = true;
Console.WriteLine("BC changed modifier");
}
// disp setup status
Console.WriteLine(
"chgCC1:{0} chgCC74:{1} chgAT:{2} chgPP:{3} chgVL:{4} chgBC:{5} mod:x{6}",
chgCC1,
chgCC74,
chgAT,
chgPP,
chgVL,
chgBC,
cc1mod
);
}
// Fixed Modifier(x1)
if (c.Key == ConsoleKey.F)
{
Console.WriteLine("");
if (prevC == ConsoleKey.M)
{
enableCC1 = true;
chgCC1 = false;
Console.WriteLine("MW(CC1) fixed modifier");
}
if (prevC == ConsoleKey.C)
{
enableCC74 = true;
chgCC74 = false;
Console.WriteLine("CF(CC1) fixed modifier");
}
if (prevC == ConsoleKey.A)
{
enableAT = true;
chgAT = false;
Console.WriteLine("AT(CP) fixed modifier");
}
if (prevC == ConsoleKey.P)
{
enablePP = true;
chgPP = false;
Console.WriteLine("AT(PP) fixed modifier");
}
if (prevC == ConsoleKey.V)
{
enableVL = true;
chgVL = false;
Console.WriteLine("VL fixed modifier");
}
if (prevC == ConsoleKey.B)
{
enableBC = true;
chgBC = false;
Console.WriteLine("BC fixed modifier");
}
// disp setup status
Console.WriteLine(
"chgCC1:{0} chgCC74:{1} chgAT:{2} chgPP:{3} chgVL:{4} chgBC:{5} mod:x{6}",
chgCC1,
chgCC74,
chgAT,
chgPP,
chgVL,
chgBC,
cc1mod
);
}
//---------------------------------------------
// SendNore toggle
if (c.Key == ConsoleKey.T)
{
Console.WriteLine("");
enableSendNote = (!enableSendNote);
if (enableSendNote)
Console.WriteLine("SendNote enabled");
else
Console.WriteLine("SendNote disabled");
}
//---------------------------------------------
// Panic
if (c.Key == ConsoleKey.Z)
{
Console.WriteLine("");
Panic();
Console.WriteLine("PANIC Done!");
}
//===========================================
}
} //try
finally
{
foreach (var device in inputList)
{
device.ControlChange -= ControlChangeHandler;
device.NoteOn -= NoteOnHandler;
device.NoteOff -= NoteOffHandler;
device.PitchBend -= PitchBendHandler;
device.ChannelPressure -= ChannelPressureHandler;
device.PolyphonicKeyPressure -= PolyphonicKeyPressureHandler;
device.Dispose();
}
foreach (var device in outputList)
{
device.Dispose();
}
}
}
}
}
環境依存部分として以下があり、TouchOSCのiPhone/AndroidのIPアドレスを設定する:
int port = 8000;
int outPort = 9000;
IPAddress sendAddress = IPAddress.Parse("192.168.1.4"); // IP address of iPhone(TouchOSC)
色々な音源で必要と思われるCC#を有効にしているので、Ariaだけでなく、以下の音源でも、そのまま利用できる。多数のCC#が有効になっているが、特に問題がなければ、そのままで、かまわないが、それぞれのCC#をオフにする。
左からtoggle,faderが1から8まで並んでいて以下の機能が割り当てられている:
Mix16/TouchOSC controler
toggles
1: Velocity Fixed/PANIC button: toggle
2: AT/PP: toggle
3: CC74: toggle
4: CC26: toggle
5: CC11: toggle
6: CC7 : toggle
7: CC2 : toggle
8: CC1 : toggle
faders
1: Fixed Velocity value(0-127)
8: Modulation Depth value(0-2.0) // related CC1
実験的機能:
ページ1に切り替えると以下のような画面になる:
この画面でxyに以下の機能が割り当てられている:
experimental
xy
x: PitchBend
y: Cutoff(CC74)
今までのコンソールのキー入力も使用可能だが GUIがカバーしていない機能として以下が役に立つ:
// PitchBen(d) transefer
// d toggle
// NoteOn/Off Tranfer Switch
// t toggle
// Transpose
// [↑] [↓] +/- semitone
// [←] [→] -/+ octave
次に音源を立ち上げて入力MIDIデバイスを「loopMIDI port」に設定する。ここで、wind_controlerで吹くと音が出る。
Macの場合、WIDI_Bud経由でないので、あらかじめ、bluetooth対応controlerを接続(ペアリング)しておく必要がある。
また、USB-MIDI対応controlerの場合、PC/Macに接続すると自動認識して、そのまま使用できる。
トランスポーズのキーがあり、オクターブ単位または半音単位で上下できる。
有効/無効の切り替えはないが、PitchBendは、Wind_Controlerの出力がそのまま音源に転送される。
GUI付きCCMaperとして「Flet_CCMapper(RtMidi/python3)」があり、Vitalのような比較的重いソフト音源を使った場合、fletの処理のせいか、MIDIメッセージを落とし、音が出っぱなしになったりした。 本件のCCMapperはC#実装で、それに比べると処理が軽く、GUIを外部のTouchOSCが担当しているので、現状、今までのCCMapperのなかでは、処理が一番軽い印象がある。
以下を実行するとpublishディレクトリが作成され、その中に実行ファイルが作成される:
Windows用:
dotnet publish -c Release --self-contained true -r win-x64
Linux用:
dotnet publish -c Release --self-contained true -r linux-x64
mac用:
dotnet publish -c Release --self-contained true -r osx-x64
実例:
Windowsの場合
PS C:\cs_ws\OSC_CCMapper3_cs_RtMidi\bin\Release\net6.0\win-x64\publish> ls *.exe
Directory: C:\cs_ws\OSC_CCMapper3_cs_RtMidi\bin\Release\net6.0\win-x64\publish
Mode LastWriteTime Length Name
---- ------------- ------ ----
-a--- 2023/12/21 22:19 147968 OSC_CCMapper3_cs_RtMidi.exe
...
...
OSC_CCMapper3_cs_RtMidi.exeが実行ファイルになる
Macの場合
% pwd
/Users/xxxxx/cs_ws/OSC_CCMapper3_cs_RtMidi/bin/Release/net7.0/osx-x64/publish
% ls -l OSC*
-rwxr-xr-x@ 1 xshige2 staff 117456 12 21 22:42 OSC_CCMapper3_cs_RtMidi
-rw-r--r-- 1 xshige2 staff 31545 12 21 22:42 OSC_CCMapper3_cs_RtMidi.deps.json
-rw-r--r-- 1 xshige2 staff 25600 12 21 22:42 OSC_CCMapper3_cs_RtMidi.dll
-rw-r--r-- 1 xshige2 staff 17396 12 21 22:42 OSC_CCMapper3_cs_RtMidi.pdb
-rw-r--r-- 1 xshige2 staff 271 12 21 22:42 OSC_CCMapper3_cs_RtMidi.runtimeconfig.json
OSC_CCMapper3_cs_RtMidiが実行ファイルになる
Linuxの場合
$ pwd
/home/xxxxx/cs_ws/apptest1/bin/Release/net8.0/linux-x64/publish
実行:
~/cs_ws/apptest1/bin/Release/net8.0/linux-x64/publish$ ./apptest1
_ _ _ _ __ __ _ _ _
| | | | ___| | | ___ \ \ / /__ _ __| | __| | |
| |_| |/ _ \ | |/ _ \ \ \ /\ / / _ \| '__| |/ _` | |
| _ | __/ | | (_) | \ V V / (_) | | | | (_| |_|
|_| |_|\___|_|_|\___( ) \_/\_/ \___/|_| |_|\__,_(_)
|/
apptest1が実行ファイルになる
ref:
.NET CLI を使用した .NET アプリの発行
抜粋:
mkdir apptest1
cd apptest1
dotnet new console
dotnet add package Figgle
Program.cs
using System;
namespace apptest1
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Figgle.FiggleFonts.Standard.Render("Hello, World!"));
}
}
}
Mac関連:
Macでエイリアスを作成する/削除する
一部抜粋:
「Option+Commandキーを押しながらオリジナルの項目を他のフォルダまたはデスクトップにドラッグすると、エイリアスの作成と移動をワンステップで行えます。」
MIDI tool関連:
Protokol - A responsive heavy duty console for troubleshooting control protocols
MIDIトラフィックをモニターできるツール。(お勧め)
TouchOSC関連:
TouchOSCMk1
昔からあるTouchOSCで「MK1」付きに改名している
Open Sound Control
iPhone でスクリーンショットを撮る
C#ビルド方法(参考):
CCMapper(C#版/RtMidi)
loopMIDI関連:
loopMIDI
loopMIDIでつなぐ
WIDI_Bud_Pro関連:
WIDI Bud Pro
WIDI Bud Pro 技術情報
PC音源関連:
[WS音源探訪02] Vital Free Patch for Windsynth つくってみました
wind_controler向けのパッチがあり役に立つ
[WS音源探訪01] Vital
【無料】VitalAudioのWaveTableシンセVitalの紹介
Macことはじめ/仮想MIDIデバイスの設定,Bluetooth_MIDIデバイスの接続
Respiro(VST3)を使ってみる
Lyrihorn 2(VST3)を使ってみる
EVI-NER(VST3)を使ってみる
re.corder/Elefueに外部音源(Aria/Windows)を接続する(WIDI_Bud_Pro経由)
EWI5000をソフト音源(IFW)と接続する
re.corder関連:
owner’s manual re.corder
re.corder Downloads
re.corder Frequently Asked Questions
MIDI関連:
現時点、最強のBluetooth MIDIかも!? 各種BLE-MIDI機器と自動でペアリングしてくれるWIDI Masterがスゴイ!
Midi View
ASIO関連:
asio4all - ASIOドライバーのないオーディオインターフェイスをASIO対応にできるソフト
Aria関連:
EWI MASTER BOOK CD付教則完全ガイド【改訂版】のp100-p119の音色の設定方法がある
以上